Tuesday, 3 April 2007

Interaction: Step 1 - Walk

Yeah, I took that long to finally make it walk properly. But there are still problems.



On start, its feet stays on floor.



On next step, its feet floats in the air.

And on and on, so baby bounces up and down, up and down... And as you can see, it floats within the bounding box. Sigh...

But anyway, managed to attach camera to baby's head, based on Fuad's tips of parenting it, though I wasn't sure exactly how, but I put it under the group where the skeleton of the eyes are.



Just drag the camera to the eye group within the hierarchy manager.
And in case you are not sure how to open hierarchy manager, you can just right click on your object and choose.



Or just go to the menu bar, Editors>Hierarchy manager.

And MUST remember to set IC (Initial Conditions) for BOTH CAMERA and CHARACRTER.

And here's the resulting first person view. (Camera lense field of view set to 24mm).



Happy virtooling... X_x

1 comment:

paliahan said...

Normal camera lens is usually 35mm.... I normally use 35mm for all my works