Before value: 3
After value: 1.3
I think the contrast is a little high. I wanted to make it slightly more ambient. No idea how. And the supposedly translucent night lamp drowned in darkness too.
But whatever it is, gotta keep myself focused for the crit this Thursday...Focus...
List of things to do:
- Make camera follow mouse movement
- Apply collision to slide and bed.
- Make slide rideable
- Picking up objects
- Cubes
- Teddy bear
- Milk Bottle
- Ball
- Apply physics to ball
- Insert nanny
- Make animation for nanny (as per storyline)
- Auto-animate for nanny.
- Animate door.
- Apply second camera to nanny.
- Insert sound.
- Smoothen baby walk cycle
- Apply shadows
- Retexture some object
- Bake texture
- Create main menu
- Exit menu.
Until Thursday's crit, good luck to ya all...
Edit: The previous problems about floating legs was fixed by deleting some IK handles and repositioning and un-rotating the root joint (pelvis). However, the character is still a little jumpy. The first person view ended up being abit of a err... earthquake-ish when walking. O.o
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