Saturday, 30 December 2006
Have not got on with my work...
And i am here indulging on the sins of reading random trivias... which I am so fond of doing.
What am I doing? nothing...I may say. Well, I still have time if i choose so. Better get going. Ciaoz...
A stab in the head...
Friday, 29 December 2006
FYP: Posting 1 - Pre Concept Billboard 2
Its ugly, i know. It has no layout, and the wrong kind of title. I fixed the title in this one. Slightly better now, I hope.
The research board looks bad. I think the ideation board was ok. I especially like the dark corridor. It looked good on the projector when i presented. =P My Precon BB sucked big time. But anyway, it was all I could afford. At least I managed to show up and show it at the presentation, despite late. It was quite an acheivement, really, comparing to the past many sems. I should be relieved I did, though it was hard for me to feel.
I'd like to think that it is twice as difficult for me to do half the work that people do. Its not like I'm that stupid or what, at least people don't think so. But I'm anxious, and set high standards for myself, so much pressure which came from nowhere, it crippled me. I have to drag myself to scrape through, everytime, with every single thing that I do in my assignment. It was that bad. And by the end of it, I'm exhausted. Everybody is. But what disappoints me was what I could deliver, was hardly close to what others did. I wonder if I could've worked harder, done better. It breaks me. All of this. Like yesterday, the lack of sleep, the tension, I felt like I was gonna snap, cos the worst part of it was, its not the end yet. I have another week to go, 2 more submissions, or should I say 3, or 4.
Thesis report 3, 2 A1 Boards, an improved preCon billboard and sketch book.
But then again, seriously, if I'm to take it easy, the latter 3, I can just say, the hell with it. Maybe i can still make it through if I just get on with what I have. But I'm not like that. Im not satisfied. I can make it better, but there would be alot to do. Alot. And added with the thesis, I don't think its even possible to accomplish, all that I want to do. I want to make the best of it, fulfill all that the lecturers wish. But I guess, I cant. At least not all. I can try, do a thing or 2 better, but to do it all, it would be too much. Really. Think small, and simple. Keep it simple. Priority, submit on time, fulfill criterieas. Thats it. Be done. And to all fellow mates. until next time, good luck for your finals and all. And to some, remember, stick to the basics.
Thursday, 28 December 2006
FYP: Posting 1 - Project Brief and Pre Concept Billboard
- A1 Board Research- Environment & Context
- A1 Board Ideation - Character & Interaction
(Project title, 1 major, minor, subminor, name, id)
- Pre-Concept Billboard - VRML, print screens.
To be honest, I'm tired, and i think my work's gonna suck. I hardly know how to use the cosmo world. And i still have no idea what bench mark am I gonna use. So how? Where do I go from here?
Well, till next time, I'm checking out ....for now. Be back soon...hopefully...
Project Brief:
Category: Entertainment
Description: Role playing exploration
Childhood has been known as the time of wonderment, of innocence and dependence. Sometimes, adults wish to go back to being a child again. But most of the time, we forgot what is it like being a child, a young kid, a toddler, an infant. For most people, it is hard for them to imagine being a baby again and it is quite impossible to regain the experience of it.
With virtual reality, users can now view from the perspective of a baby again. To experience the limitations of it, such as the lack of height, energy, language skills, motor skills, as well as restrictions imposed by caregivers, such as being locked up in a crib. User can also experience what they see as a baby, with everything is so much larger, and not understanding what people say.
This is useful not only as a form of entertainment and get-away experience, but also for research purposes, such as for child care techniques and child accident prevention systems.